Comment by FrustratedMonky
9 months ago
Seems like a few contradictory ideas here.
Rust is supposed to be a better safer C/C++.
Then lot of comments here that games are best done in C++.
So why can't Rust be used for games?
What is really missing beyond an improved ecosystem of tools. All also built on Rust.
This is not a matter of tools though, did you read the article? The main pain point is that Rust semantically makes fast iteration impossible
Did I read the article? You?.
But the conversation in the thread is making point that Rust does lack tooling, libraries, that would make lacking fast iteration a valid trade off.
And a common theme is that C++ is better, and last I checked it is also not great at fast iteration.