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Comment by FrustratedMonky

9 months ago

Seems like a few contradictory ideas here.

Rust is supposed to be a better safer C/C++.

Then lot of comments here that games are best done in C++.

So why can't Rust be used for games?

What is really missing beyond an improved ecosystem of tools. All also built on Rust.

This is not a matter of tools though, did you read the article? The main pain point is that Rust semantically makes fast iteration impossible

  • Did I read the article? You?.

    But the conversation in the thread is making point that Rust does lack tooling, libraries, that would make lacking fast iteration a valid trade off.

    And a common theme is that C++ is better, and last I checked it is also not great at fast iteration.