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Comment by efnx

9 months ago

They should open source their game engine. That way we can learn from their mistakes. How can we be sure this is a shortcoming of the language and not the APIs the author is working with?

Anyway - no one is going to ship a game written in Rust with this attitude. To the other folks out there happily writing their games in Rust - don't be distracted! All it takes is one success story to prove the concept :)