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Comment by ollin

2 years ago

does anyone have links to a canonical implementation of modern-style first person controls? I’ve been looking into this recently (both the WASD+mouselook PC version and the corresponding dual-stick console/touch version) and the closest I’ve found so far is ID’s cl_input.c [0] (used in quake, half life, etc.)

[0] https://github.com/id-Software/Quake-III-Arena/blob/master/c...