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Comment by foresto

2 years ago

> Yet ESDF is objectively better

Subjectively better.

If I were to switch to ESDF, I would have only one key to the right of my index finger in each row, as opposed to two. (I have a split keyboard.) You could argue that I would have two keys to the left of my pinky finger, but I find that reach more difficult.

I would also have a harder time orienting my fingers without looking, because I would no longer have the differently-shaped keys under my pinky to let me know I was in the right place. (The indentation that indicates home position on my F key is subtle, and easy to miss when I'm focused on the action in a game.)

Objectively better on a standard non split keyboard then. Many games assume non split keyboard for default key bindings

  • No, still subjectively better. There's no such thing as objectively better when it comes to control schemes. It's all personal preference.

  • What is a "standard" non-split keyboard? What do a game developer's assumptions have to do with objectivity?

    Also, you have conveniently ignored my last paragraph.

    The better mapping is objectively subjective. ;)