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Comment by theamk

1 year ago

that's what I thought as well, but then I read this part:

> we use WebSocket-based cursor tracking, providing smooth, near 30 FPS pointer movement for precise demonstrations.

This part does not seem to support that use case, you don't need 30 FPS pointer tracking for text chat.. Moreover, it'd be actively bad, as the cursor is likely to be pointing to the text chat window.