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Comment by VBprogrammer

2 years ago

Same. A pirate copy of VB6 and a download of some website which gave a reasonable introduction of how to do things. I remember doing things like using the Win32 API to get DMA to images so I could do pixel perfect collision detection between sprites etc. Fun times.

> A pirate copy of VB6

exactly how i did it as well! But it was a pirated copy of visual studio (6?) and it came in 6 CDs. I had no idea what it actually was, and just installed it and played around.

I'm so glad that i bought those pirated CDs off the street - it was a huge stack of disks for like $50 bucks, and it included a bunch of pirated games, pirated encyclopedia (brittanica at the time iirc), various music software (cakewalk pro, not that i ever used it).

There would not have been a chance in hell i'd discover these things by myself.

  • 6 CDs because VS6 comes with 3 CDs and 3CDs for MSDN.

    But later they switched to new format of MSDN and old IDEs can't use them. And there was some add-on that allow to old IDEs to use new MSDN format.

I have a very similar memory, building a Spacewar-type game and experimenting with low level stuff to try to get things flicker-free