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Comment by doodpants

11 days ago

Neat, but the "Diffictulty" slider is a bit of a misnomer, IMHO. Puzzles with more pieces just take longer. I'm not sure what would be a better label, though. (If I were feeling uncharitable, I would propose "Tedium", or perhaps "Carpal Tunnel Risk" :-)

I wonder if there might be a way of changing the difficulty without changing the number of pieces? Like maybe putting gridlines between the pieces, so that you can't actually see the seamless connection between two correctly-oriented pieces?

Hmm, I don't know to be honest, usually difficulty translates to spending more time and the pieces being smaller does it make it visually harder to discern right?

  • Not really, time doesn't make something difficult, just tedious. For the cat puzzle, smaller pieces doesn't really make a difference. Once you get a corner it is easy to line up and knock them down. So, just tedious