Comment by pjmlp
8 months ago
Can forget about it.
Developer tooling for debugging 3D Web APIs has been a continuous request since WebGL 1.0, from 2011.
Until now the only thing that ever came out of it was SpectorJS and it shows its age.
For a while Firefox did have a debugger, that they eventually removed from developer tools.
You are left with writing the application twice, so that can make use of modern native debugging tools for graphics programming.
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