Comment by lpghatguy
8 months ago
You might be getting “sampled textures in a single call” with “total textures loaded” mixed up. Sampled texture limits affect complexity of your shader and have nothing to do with loading content from elsewhere.
8 months ago
You might be getting “sampled textures in a single call” with “total textures loaded” mixed up. Sampled texture limits affect complexity of your shader and have nothing to do with loading content from elsewhere.
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