Comment by mlyle
5 months ago
I asked for sources, not a quibble on a sub-point.
I disagree. I like rote and rigor, but I think it's a mistake to ignore developing problem solving and intuition early. A lot of programs overshoot, but figuring out how to make decent guesses and test them is important (as is getting lots of practice on well-defined problems).
edit: it looks like you're editing your comment. You added:
> As it turns out, hearing the lesson and blabbing it back until one has memorized it fully is a pretty engaging and even "gamified" activity
I disagree here, too. ;) I mean, yes, it can be, but we have other tools in our toolbox. The hammer is useful but has diminishing returns as we try and apply it more and more.
> developing problem solving and intuition early.
There's no reason why these things couldn't be developed in a more "structured" approach than the default (avoiding the overshooting you mention). The quick feedback cycle for every answer is really the most critical point.
> There's no reason why these things couldn't be developed in a more "structured" approach than the default (avoiding the overshooting you mention). The quick feedback cycle for every answer is really the most critical point.
Again, citations for the efficacy of scripting and recitation would be appreciated.
> The quick feedback cycle for every answer is really the most critical point.
I agree that quick feedback improves performance and morale. We close that loop pretty quickly in my classroom most of the time.
https://en.wikipedia.org/wiki/Follow_Through_(project) for starters, one of the largest educational studies ever conducted: "The results of Follow Through did not show how models that showed little or no effects could be improved. But they did show which models—as suggested by the less than ideal conditions of the experiment—had some indications of success. Of these models, Siegfried Engelmann's Direct Instruction method demonstrated the highest gains in the comparative study. [T]he models which showed positive effects were largely basic skills models. ..."
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