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Comment by linguae

1 year ago

I have come to realize that over the years, though I still believe that wealthier companies like Apple, NVIDIA, Facebook, and the like could fund curiosity-driven research, even if it’s not at the scale of Bell Labs or Xerox PARC.

On a smaller scale, there is The Institute for Advanced Study where curiosity-driven research is encouraged, and there is the MacArthur Fellowship where fellows are granted $150,000 annual stipends for five years for them to pursue their visions with no strings attached. Other than these, though, I’m unaware of any other institutions or grants that truly promote curiosity-driven research.

I’ve resigned myself to the situation and have thus switched careers to teaching, where at least I have 4 months of the year “off the clock” instead of the standard 3-4 weeks of PTO most companies give in America.

If Zuck's obsession with VR isn't curiosity driven research than nothing is.

10 billion yearly losses for something that by all accounts isn't close to magically becoming profitable. It honestly just seems like something he thinks is cool and therefore dumps money in.

  • It's an example of Zuck's curiosity. When I refer to curiosity-driven research, I mean curiosity driven by the researchers, where the researchers themselves drive the research agenda, not management.

    To be fair, though; Facebook, I mean, Meta is a publicly-traded company and if the shareholders get tired of not seeing any ROI from Meta's VR initiatives, then this could compel Zuck to stop. Even Zuck isn't free from business pressures if the funding is coming from Meta and not out of Zuck's personal funds.

    Back to Bell Labs and Xerox PARC, my understanding of how they worked is that while management did set the overall direction, researchers were given very wide latitude when pursuing this direction with little to no pressure to deliver immediate results and to show that their research would lead to profits. Indeed, at one point AT&T was forbidden by the federal government from entering businesses outside of their phone business, and in the case of Xerox PARC, Robert Taylor was able to negotiate a deal with Xerox executives where Xerox's executives wouldn't meddle in the affairs of PARC for the first five years. (Once those five years ended, the meddling began, culminating with Bob Taylor's famous exit in 1983.)

  • I bet (litteraly, founded an xr game development company in february) xr/vr games will indeed became a mainstream gaming platform in the next 5 years, maybe even next year. If or when it become the case it may totally become as present as smartphone and replace a lot of monitors, especially if they succeed to reduce them as smartglasses like their totally are progressing to.

    if it become the case, meta get 30% of the revenues associated with it.

    If it does not, i'm pretty sure they can now make good smartphones and even have a dedicated os. I'm pretty sure they can find a way to make money with it.

    A meta quest 3s in inself is an insane experience for 330€ and it's current main disadvantages for gaming are the lack of players and the catalogue size. Even using it as a main monitor with a bluetooth keyboard is "possible". I would have find it 'improbable' a few years ago even as an enthousiasth, i now could totally imagine a headset replacing my screen in a few years with a few improvements on.

  • What about Musk and push to reach Mars? While I haven't liked Musk from long ago, SpaceX has given some steely eyed rocket men/women a pretty successful playground.

Maybe it's rare to do curiosity driven research.

But from the days of Bell Labs, haven't we greatly improved our ability to connect between some research concept to the idea of doing something useful, somewhere ?

And once you have that you can be connected to grants or some pre-VC funding, which might suffice, given the tools we have for conceptual development of preliminary ideas(simulation, for ex.) is far better than what they had at Bell?

  • I believe this depends on the type of research that is being done. There are certain types of research that benefit from our current research grant system and from VC funding. The former is good when the research has a clear impact (whether it is social or business), and the latter is good when there is a good chance the research could be part of a successful business venture. There are also plenty of applied research labs where the research agenda is tightly aligned with business needs. We have seen the fruits of applied research in all sorts of areas, such as self-driving vehicles, Web-scale software infrastructure (MapReduce, Spark, BigTable, Spanner, etc.), deep learning, large language models, and more.

    As big of a fan I am of Xerox PARC and Bell Labs, I don't want to come across as saying that the Bell Labs and Xerox PARC models of research are the only ways to do research. Indeed, Bell Labs couldn't convert many of its research ideas to products due to the agreement AT&T made with the federal government not to expand into other businesses, and Xerox PARC infamously failed to successfully monetize many of its inventions, and many of these researchers left Xerox for other companies who saw the business potential in their work, such as Apple, Adobe, and Microsoft, to name a few.

    However, the problem with our current system of grants and VC funding is that they are not a good fit for riskier avenues of research where the impacts cannot be immediately seen, or the impact will take many years to develop. I am reminded of Alan Kay's comments (https://worrydream.com/2017-12-30-alan/) on how NSF grants require an explanation of how the researchers plan to solve the problem, which precludes exploratory research where one doesn't know how to attack the problem. Now, once again, this question from the NSF is not inappropriate; there are different phases of research, and coming up with an "attack plan" that is reasonable and is backed by a command of the prior art and a track record of solving other problems is part of research; all PhD programs have some sort of thesis proposal that requires answering the same question the NSF asks in its proposals. With that said, there is still the early phase of research where researchers are formulating the question, and where researchers are trying to figure out how they'd go about solving the problem. This early phase of research is part of research, too.

    I think the funding situation for research depends on the type of research being done. For more applied research that has more obvious impact, especially business impact, then I believe there are plenty of opportunities out there that are more appropriate than old-school industrial research labs. However, for more speculative work where impacts are harder to see or where they are not immediate, the funding situation is much more difficult today compared to in the past where industrial research labs were less driven by the bottom line, and when academics had fewer "publish-or-perish" pressures.

I thought I had read somewhere that 2 weeks vacation is more common in USA, at least for software companies, before things like "unlimited vacation". which is right, 3-4 or 2 weeks?

  • I think most "tech/bay" companies offer 3-4 weeks of vacation + holidays. Some have mandatory minimums a year and ability to accrue up to 30 days of PTO at a time in my experience. (e.g. not "unlimited", but specific amounts of PTO earned/used)

  • I’ve had anywhere from three to six weeks depending on seniority.