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Comment by jameshart

11 days ago

What is ‘turbobloat’?

From context, I interpret it to be ‘graphics tech I don’t like’, but I’m not sure what counts as turbobloat.

The whole post in tongue in cheek, it just means "features the game you're making doesn't need (like modern graphics with advanced shaders and super high resolution requiring the latest graphics cards)".

If you're making a game that needs those features, obviously you'll need to bloat up. If you're not, maybe this SDK will be enough and be fast and small as well.