Comment by pandemic_region
11 days ago
Is that a hard wired limit? I know nothing about game engines, so I'm a bit in the dark why it would only support up to that resolution. Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?
"Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?"
That is what I would assume, but so far I did not found a reason explaining the limit. Might also just be like it, because the author likes it like it.
Author stated in the thread that the limit doesn't exist. It's just a joke
https://news.ycombinator.com/context?id=42627930