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Comment by zeroCalories

5 days ago

I think trusting your designers is probably the way to go for most teams. Good designers have solid intuitions and design principles for what will increase conversion rates. Many designers will still want a/b tests because they want to be able to justify their impact, but they should probably be denied. For really important projects designers should do small sample size research to validate their designs like we would do in the past.

I think a/b tests are still good for measuring stuff like system performance, which can be really hard to predict. Flipping a switch to completely change how you do caching can be scary.

A/B tests for user interface is very annoying when you are on the phone trying to guide someone how to use a website. "Click the green button on the left" - "What do you mean? There is nothing green on the screen." - "Are you on xyz.com? Can you read out the adress to me please?" ... Oh so many hour wasted in tech support.

  • Meta apps are like that, particularly around accessibility.

    It's pretty common for one person to have an issue that no other people have, just because they fell for some feature flag.

Good designers generally optimize for taste but not for conversions. I have seen so many designs that were ugly as sin that won, as measured by testing. If you want to build a product that is tasteful, designers are the way to go. If you want to build a product optimized for a clear business metric like sales or upgrades or whatnot, experimentation works better.

It just depends on the goals of the business.