Comment by infogulch
3 days ago
Legendary-tier yak shaving.
"I want to build an editor, but first I must solve rendering 2D graphics purely on the GPU, invent a parallelizable path solver, and code a human perception-based color value manipulation library."
You have no idea.
I think we're at five or six levels of yaks by now.
(xi -> xilem -> masonry -> vello -> peniko -> color)
It's a lot of fun to follow, especially as its so different than my developmental expertise.
You can see the current projects (13 active) on https://linebender.org , and several members post interesting checkins in https://xi.zulipchat.com/
> first I must solve rendering 2D graphics purely on the GPU
To be fair, the original author of Xi ('raphlinus) has been working on GPU-side 2D rendering much longer than on Xi.
This is the path to Enlightenment (17).
They just had a release as well :-) It doesn't really seem to get much press anymore... Back in the 'early days' - wow! E! was something pretty special :-D
E15 or so was mindblowing at the time. It was living in a sci-fi movie.