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Comment by dvh

2 days ago

There are no shadows or transparent textures and only low poly models, yet I only get maybe 2fps. I've built webgl racing game that did >50fps on a $50 phone [1]. There's something seriously wrong with your tech stack.

[1] https://www.youtube.com/watch?v=okg61OOFUdQ

This may be a compatibility problem. On my phone it seems to run at 60fps.

  • on my laptop with a top of the line cpu, gpu, storage and ram, i also only get like maybe 10fps....

    It's slightly better in chrome/edge at maybe 15,20 fps but still un-pleasant.

Nice work on your racing game! I haven’t experienced the low frame rate you’re mentioning on my site across any of my devices (maybe low frame rate on load a few times)

No one likes a show off. The website does the job and does it well. It got me exploring and clicking to find out more.