← Back to context Comment by napolux 4 months ago That's what I wanted. An improved Switch. Waiting for the specs 9 comments napolux Reply ksec 4 months ago Same here. Really hope it is more than what was rumoured, which was using some 6 years old tech. ryoshu 4 months ago Nintendo never really uses brand new tech. It's their design philosophy. https://medium.com/@adamagb/nintendo-s-little-known-product-... oneeyedpigeon 4 months ago It's a philosophy that worked for them incredibly well with the Switch, so unlikely they'll totally reverse it for the Switch 2. SecretDreams 4 months ago > It's their design philosophyI would say it's more about minimizing cost of the console and their first party games just so happen to be not intensive enough to need it... But some games would have absolutely benefitted from a bit better hardware. ksec 4 months ago Previous Nintendo were on 4-5 years tech. The rumoured tech is 5-6 years. A difference between two cycles or three cycles. doubled112 4 months ago What was missing from games 6 years ago that current tech has made possible?Besides more leaves on trees, of course. bearjaws 4 months ago BoTW definitely struggles in many situations FPS wise... And thats running the same resolution I ran on my PC in 2008, but now on my 4k tv...It's kind of hard to look past it at this point. astrange 4 months ago HDR, other dynamic lighting things like raytracing, and ability to have lots of characters on screen.Compare any Mario game to Astrobot and you can see the difference. xnx 4 months ago Solid 60 fps in Tears of the Kingdom would be great.
ksec 4 months ago Same here. Really hope it is more than what was rumoured, which was using some 6 years old tech. ryoshu 4 months ago Nintendo never really uses brand new tech. It's their design philosophy. https://medium.com/@adamagb/nintendo-s-little-known-product-... oneeyedpigeon 4 months ago It's a philosophy that worked for them incredibly well with the Switch, so unlikely they'll totally reverse it for the Switch 2. SecretDreams 4 months ago > It's their design philosophyI would say it's more about minimizing cost of the console and their first party games just so happen to be not intensive enough to need it... But some games would have absolutely benefitted from a bit better hardware. ksec 4 months ago Previous Nintendo were on 4-5 years tech. The rumoured tech is 5-6 years. A difference between two cycles or three cycles. doubled112 4 months ago What was missing from games 6 years ago that current tech has made possible?Besides more leaves on trees, of course. bearjaws 4 months ago BoTW definitely struggles in many situations FPS wise... And thats running the same resolution I ran on my PC in 2008, but now on my 4k tv...It's kind of hard to look past it at this point. astrange 4 months ago HDR, other dynamic lighting things like raytracing, and ability to have lots of characters on screen.Compare any Mario game to Astrobot and you can see the difference. xnx 4 months ago Solid 60 fps in Tears of the Kingdom would be great.
ryoshu 4 months ago Nintendo never really uses brand new tech. It's their design philosophy. https://medium.com/@adamagb/nintendo-s-little-known-product-... oneeyedpigeon 4 months ago It's a philosophy that worked for them incredibly well with the Switch, so unlikely they'll totally reverse it for the Switch 2. SecretDreams 4 months ago > It's their design philosophyI would say it's more about minimizing cost of the console and their first party games just so happen to be not intensive enough to need it... But some games would have absolutely benefitted from a bit better hardware. ksec 4 months ago Previous Nintendo were on 4-5 years tech. The rumoured tech is 5-6 years. A difference between two cycles or three cycles.
oneeyedpigeon 4 months ago It's a philosophy that worked for them incredibly well with the Switch, so unlikely they'll totally reverse it for the Switch 2.
SecretDreams 4 months ago > It's their design philosophyI would say it's more about minimizing cost of the console and their first party games just so happen to be not intensive enough to need it... But some games would have absolutely benefitted from a bit better hardware.
ksec 4 months ago Previous Nintendo were on 4-5 years tech. The rumoured tech is 5-6 years. A difference between two cycles or three cycles.
doubled112 4 months ago What was missing from games 6 years ago that current tech has made possible?Besides more leaves on trees, of course. bearjaws 4 months ago BoTW definitely struggles in many situations FPS wise... And thats running the same resolution I ran on my PC in 2008, but now on my 4k tv...It's kind of hard to look past it at this point. astrange 4 months ago HDR, other dynamic lighting things like raytracing, and ability to have lots of characters on screen.Compare any Mario game to Astrobot and you can see the difference. xnx 4 months ago Solid 60 fps in Tears of the Kingdom would be great.
bearjaws 4 months ago BoTW definitely struggles in many situations FPS wise... And thats running the same resolution I ran on my PC in 2008, but now on my 4k tv...It's kind of hard to look past it at this point.
astrange 4 months ago HDR, other dynamic lighting things like raytracing, and ability to have lots of characters on screen.Compare any Mario game to Astrobot and you can see the difference.
Same here. Really hope it is more than what was rumoured, which was using some 6 years old tech.
Nintendo never really uses brand new tech. It's their design philosophy. https://medium.com/@adamagb/nintendo-s-little-known-product-...
It's a philosophy that worked for them incredibly well with the Switch, so unlikely they'll totally reverse it for the Switch 2.
> It's their design philosophy
I would say it's more about minimizing cost of the console and their first party games just so happen to be not intensive enough to need it... But some games would have absolutely benefitted from a bit better hardware.
Previous Nintendo were on 4-5 years tech. The rumoured tech is 5-6 years. A difference between two cycles or three cycles.
What was missing from games 6 years ago that current tech has made possible?
Besides more leaves on trees, of course.
BoTW definitely struggles in many situations FPS wise... And thats running the same resolution I ran on my PC in 2008, but now on my 4k tv...
It's kind of hard to look past it at this point.
HDR, other dynamic lighting things like raytracing, and ability to have lots of characters on screen.
Compare any Mario game to Astrobot and you can see the difference.
Solid 60 fps in Tears of the Kingdom would be great.