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Comment by jjice

2 days ago

Right, but it's not the main focus in the majority of games. In many games that do offer gyro support, it's usually able to be toggled off. It's not like the Wii where the core of the controllers was pointing them and swinging them around.

I don't remember motion controls being a majority of Wii games either.

A lot of them were played with a Nunchuk to emulate a classic controller (or attached to the actual Classic Controller or Rock Band instruments to play cross platform games).

The motion control that comes to mind beyond Wii Sports were circling the Wiimote to collect things in Mario.

  • The Wii exclusive Zelda, Skyward Sword, was motion control only.

    Even games that didn't require motion controls for basic gameplay still required you to do things like turn the controller around and use the pointer to select options from a menu rather than using the D pad. (I'm thinking Punch Out). I think Donkey Kong country occasionally made you shake the controller.

Yep, Skyward sword vs Skyward sword HD on the switch. Gimmick is still there but not forced on those who don't like it.