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Comment by gjsman-1000

2 days ago

Have you ever tried to dock a Steam deck to a TV?

Have you ever tried to use physical media with a Steam deck?

Have you ever tried to get 5 hours of battery life with a Steam deck?

Have you ever put a Steam deck in your pocket? (I do have big pockets, but at least with the Switch Lite, it's possible.)

Nintendo will be just fine. I personally will never use a platform that can kick me out on a whim, or could screw me the moment Gabe Newell gets hit by a bus.

I have docked my Steam Deck to a TV. I have also used physical media with a Steam Deck. The USB port lets you do both of these things. I also just plug it into my laptop dock to play more desktop-oriented games.

The Deck works for me since I rarely play for more than a couple of hours in a stretch (so I don't need 5 hours of battery life), and I don't need to stick it in a pocket. It's "just a PC", so you can still play non-Steam games on it if you need to avoid the Steam ecosystem for some reason. Its direct competitors (Asus/ROG Ally and the Lenovo Legion and others) show there's a market for this type of device.

The Switch satisfies the needs for a lot of people people; great! Good ideas will cross-feed with those in the handheld PC gaming device realm.

> Have you ever tried to dock a Steam deck to a TV?

Yep, works great with non-proprietary docks vs even using a 3rd party dock on Switch has led to bricked units.

> Have you ever tried to use physical media with a Steam deck?

I haven't tried, but I'd be surprised if plugging in a USB optical drive wouldn't work. That'd be pretty silly though, but so are some of the Switch physical releases when the bulk of some games isn't actually on the cartridge.

I think the better thing to look at is DRM instead of specific transmission format. Steam itself is a grey area for DRM (some games are DRM-free IIRC), but you can also use things like Lutris... or generally whatever you'd like. Takes a bit of tinkering, sure, but a whole lot less tinkering than getting anything unofficial to run on a Switch.

> Have you ever tried to get 5 hours of battery life with a Steam deck?

Yep, works great. I'll still give the point to Nintendo because they prioritize battery life so much more, but if you aren't running the SD at full tilt with a large 3D game, it can get decent battery life.

> Have you ever put a Steam deck in your pocket? (I do have big pockets, but at least with the Switch Lite, it's possible.)

I would love a Steam Deck Lite or something. That's probably the biggest reason I keep my Switch Lite: it's easy to just toss in a bag on a whim while the SD (and other Switches) require planning to actually use them.

> Nintendo will be just fine.

Yup. They're probably still sitting on piles of cash from the DS and now Switch. People were saying Nintendo was doomed when the Wii U did poorly, but others at the time rightly pointed out that they've probably got enough runway to have a few more total flops of consoles.

> I personally will never use a platform that can kick me out on a whim, or could screw me the moment Gabe Newell gets hit by a bus.

Losing Newell is a valid concern (again, for Steam as a platform), but Nintendo is certainly an interesting choice to say they won't kick you out on a whim, given their track record of bans, lawsuits, and just being particularly litigious.

The Steam Deck is just a PC - nothing is locked down. You could install whatever OS you'd want to replace SteamOS, or you could buy your games somewhere other than Steam and just use SteamOS as a launcher.

> I personally will never use a platform that can kick me out on a whim, or could screw me the moment Gabe Newell gets hit by a bus.

This is a very strange take for someone arguing for locking into Nintendo's most-recent ecosystem (where you're generously allowed to re-buy some of the games you already own from previous generations) over an open, linux-based hardware platform that connects to steam.

> I do have big pockets, but at least with the Switch Lite, it's possible.

Can you dock a Switch Lite with a TV?

>I personally will never use a platform that can kick me out on a whim, or could screw me the moment Gabe Newell gets hit by a bus.

Dude, you have to rebuy all the games you've already bought and already own every odd generation. Imagine paying for NES and SNES games, Wii and Wii U games and other old garbage you already own? That's Nintendo.

On steam you have absolutely massive library dating back almost 20 years by this point, and it comes with you every time you buy a new device, whatever it might be a PC, laptop or SteamDeck.

Yes, steamdeck is pretty large and bulky, but you can get 5 hours battery life on non-demanding indie titles (ie. Hades on the updated deck OLED models)

Yes, you can dock a Steamdeck to a TV easily.

It's all around better, completely open device, minus the size (and battery life in demanding AAA titles switch can't dream of running anyway)

I didn't mean that Nintendo was in trouble, I just meant what I said: the best way to play Nintendo's games isn't on Nintendo platforms. For me, I'm not going to be playing games away from the ability to plug in or dock for 5 hours. I don't put expensive electronics in my pocket, and yeah I've docked my Deck to a TV... it's great. As for physical media, why would I want to use that?

But sure, if you hate Steam on principle then obviously it isn't for you. In my 19 years of using steam I've never had any problems though, and I suspect that's true for most people.

  • I haven't tried in the last couple of months, but last time I tried connecting Deck to a TV it was _painfully_ obvious it was Linux with a thin veneer of Steam over the top.

    Some of that is Valves' to fix, but some other things are just "that's how PC games are" — I genuinely can't believe "render the UI at native screen resolution, but the game at arbitrary different one" is not a standard feature in 2024.

    I don't mind my game running at 720p, if I still can view the text and UI at native 4K; but apparently this is just not possible to get on PC.

    • What you are looking for is a render scale option. It is usually specified as a percentage of your display resolution but could also be combined with upscaling (DLSS, FSR, XeSS, etc.) options.

      It's something that is up to the game developer to implement but it is becoming more and more common to see in games now.

      2 replies →

  • I don't know, it doesn't make much sense to call the Steam Deck the best mobile platform by dismissing things that a mobile platform should be good at just because you personally don't care about them.

> Have you ever put a Steam deck in your pocket?

I mean, there's no fucking way you could fit a regular Switch into your pocket. I don't care how big your pockets are. So that doesn't really seem like a fair criticism.

One of the things I find sad about the Switch is in fact that Nintendo seems to think it fulfills the same niche that their portable systems did, but it doesn't even come close. I can fit my 3DS (XL or not) into a pocket very comfortably, not so with my Switch.