Comment by Dalewyn
3 months ago
The audience was hobbyist game developers and people generally interested in computers, so if they didn't use RSS then frankly I don't know who will (and clearly, speaking now in the future, noone has).
3 months ago
The audience was hobbyist game developers and people generally interested in computers, so if they didn't use RSS then frankly I don't know who will (and clearly, speaking now in the future, noone has).
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