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Comment by Animats

5 hours ago

I'm amazed how much was accomplished by "modding".

Auto paint looks great. They probably have a clearcoat layer. Skin still looks bad, though. I suspect that Cyberpunk 2077 lacks a subsurface scattering layer in the content. Is that correct? If there's no info there, rendering mods can't improve on it. It's worth thinking about using some Midjourney type system to generate subsurface scattering layers for existing models and make skin look better.

I've used something called "Deep Bump", which uses machine learning to generate normals for flat images. It's great for brick and stone, OK for bark, poor for plants. That probably reflects the training set, and could be improved.