Comment by jpc0
6 months ago
I've been playing with building out an OpenGL app using C++23 on bleeding edge CMake and Clang and it really is a breath of fresh air... I do run into bugs in both but it is really nice. Most of the bugs are related to import std though which is expected... Oh and clangd(LSP) still having very spotty support for modules.
The tooling is way better than it was 6 months ago though asin I can actually compile code in a non Visual Studio project using import std.
I will be extremely happy the day I no longer need to see a preprocessor directive outside of library code.
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