Comment by tomrod
5 months ago
I've had to solve this in a number of ways. The fastest I've found is to precompute a hash map at a low-granularity (well, update on batch cycle regularly). Graphhopper with OSRM + OpenStreetMap data are useful in this domain, to the point where relatively dense polygons can be mapped on 16 CPU hours in a 100km by 100km block.
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