This was a fun thing to see after having just finished binging Ben Eaters 6502 breadboard computer series.
Since it's printing something out I suppose it also has everything else virtualised, would be cool to be able to provide it some machine code / assembly
I networked a 6502 a while ago in order to capture some behavior that isn't well documented.
You can interact with it using a wasm-based assembler in your browser. Programs only get 100 cycles to run but that should be plenty if you just want to poke around.
None of them run in a browser powered by WebAssembly. I created a 2D engine in C++20 based on SDL, in which I can use Lua to create games. Then I thought, “I’ll make a NES emulator,” so I started with its CPU, the 6502.
This was a fun thing to see after having just finished binging Ben Eaters 6502 breadboard computer series.
Since it's printing something out I suppose it also has everything else virtualised, would be cool to be able to provide it some machine code / assembly
I networked a 6502 a while ago in order to capture some behavior that isn't well documented.
You can interact with it using a wasm-based assembler in your browser. Programs only get 100 cycles to run but that should be plenty if you just want to poke around.
https://chiplab.emulationonline.com/6502/
I’ve just updated the demo. Check it out here: https://carimbo.run/play/1.0.43/willtobyte/MOS6502/1.0.6/480...
How many layers of virtualisation do we need?
Run it in a browser in Wine on a MAC?
None of them run in a browser powered by WebAssembly. I created a 2D engine in C++20 based on SDL, in which I can use Lua to create games. Then I thought, “I’ll make a NES emulator,” so I started with its CPU, the 6502.
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All of them :)