Comment by echoangle
2 days ago
I don't know if it's "most" but there are (still) a lot of apps with one-time purchase. You never saw that in an Appstore?
2 days ago
I don't know if it's "most" but there are (still) a lot of apps with one-time purchase. You never saw that in an Appstore?
THE top paid app in iOS App Store where I am (which isn't US nor EU) was an ad blocker built by one guy, for past two straight years. I think it's an unspoken open secret that App Store has been dead for a while, with apps that use App Store as mere payment processor e.g. freemium lootbox and subscription apps, notwithstanding.
I bought quite a few around 2012, sure, but it tapered off. I don't think I've bought any apps as one-time purchases in the past five years, it's all yearly subscriptions now. All the ones I see on my main phone screen right now are subscription-based or free.
What are some well-known apps sold as one-time purchases now?
Looking in the Play Store at "Top Paid" seems like a bunch of one-time purchases listed. I think a lot of it may be a difference between Android and iOS - Apple software seems to have a lot more subscriptions, but that's just an anecdata 'feel'.
My 100% subscriptions in the past years is on Android, actually.
What I've heard is that one-time purchases lead to a lack of income after three years, when people expect upgrades. That's not a problem for app developers who don't plan to do any upgrades, of course.
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i dunno well known but Symfonium, a subsonic client for android is a one time purchase of $5 or so. Some games by decent developers are a single purchase, but i can't recall any offhand. Most games are freemium and there's a really bad discovery process, so i just don't play games on my phone.
i'm not in the habit of buying apps anymore. I did drop a lot of money on the wolfram alpha iOS app when it first launched (it was over $50 at the time iirc, but to hedge i'll say "adjusted for inflation")