← Back to context

Comment by timtimmy

1 year ago

Optimizing our rendering algorithms for Apple Vision Pro. Trying to render a 300-million atom cell model at 90fps stereo. It's trivial on a 4090, it's pretty hard on a ~30W mobile GPU (W correct??). I'm thinking about a bunch of immersive mesoscale biology stuff next.

Curious—Do you have a best Metal project to learn from? Foveated rendering and temporal reprojection important here I imagine.