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Comment by colechristensen

3 months ago

>A good system would have people feeling overwhelmed 0% of the time.

There are benefits to being pushed past your limits from time to time. Also, there's just no such thing as 0. When you're designing limits you don't say "this never happens", you're saying "this event happens less than this rate for this cohort".

I'd agree that it is worth pushing your limits during training, but the best-case scenario during actual conflict is to be as close to 0% overwhelmed as you can be.

  • How does that follow?

    That would mean leaving some performance on the table the rest of the time.

    It doesn't seem clear at all whether one outweighs the other.

    • Overwhelming an enemy involves getting inside their OODA loop. I can't see a real life-or-death scenario, outside of training, where you'd want your enemy to successfully get inside your OODA loop and disrupt your flow and rhythm, even for 0.1% of the time.

      You of course don't want to become comfortable and complacent, risking losing focus, but there must be better ways of avoiding that other than being occasionally overwhelmed.

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