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Comment by dragontamer

1 year ago

RT cores? No. Too primitive and specific.

But there is seemingly a generalization here to the Raytracing software ecosystem. I dunno how much software / hardware needs to advance here, but we are at the point where Intel RT cores are passing the stack pointers / instruction pointers between shaders (!!!). Yes through specialist hardware but surely this can be generalized to something awesome in the future?

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For now, I'm happy with stream expansion / stream compaction and looping over consume buffers and producer/append buffers.