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Comment by codedokode

13 days ago

By the way I looked through the code, and had to read about metaprogramming in C++. I wonder why is it so complicated? For example, why constraints like std::is_integral are represented by structs. Doesn't make much sense to me. A function wouldn't be better here?

Because the only way to do metaprogramming in C++ is via the type system. Thismakes it so you need to implement 'functions' as types.

  • While this is true, you can do so much these days with functions with 'auto' return types (function templates), constexpr functions/lambdas and "if constexpr"

  • What does that mean, and is it even true, given template value parameters or constexpr for example?

    • Sure, auto constexpr stuff can express some things. Not most things though, at least in my experience. Perhaps a skill issue on my part. Or things might have changed again. I'm "still" using C++20 after all.

      > What does that mean

      Have you ever noticed that the (compile time) "rules" for interacting with templated functions are somewhat different from those of non-templated functions? I don't know if "functions as types" is entirely fair but there is definitely some weirdness.