Comment by recursivedoubts
5 days ago
I'm working on an emulator for 16-bit computer I have designed for teaching students. It's designed to make low level computing more accessible for modern students by making things as visual as possible, for example blinken-lighten for the registers like w/ the old PDPs, color coded memory that shows where the code and data segments are, where the stack is, etc, and a small frame buffer that drives a 64x64 2 bit display that uses the same color palette as the original gameboy. The instruction set is a mashup of MIPS, the Scott CPU and JVM/forth stack operations. I'm excited about it.
here's a screenshot:
https://gist.github.com/1cg/e99206f5d7b7b68ebcc8b813d54a0d38
Nice. I made an 8-bit AVR thing along those lines, 240x180 - 16 color. In browser emulator and assembler.
Can load source from gists https://k8.fingswotidun.com/static/ide/?gist=ad96329670965dc...
Never really did much with it, but it was interesting and fun.