Comment by godshatter
4 days ago
I've been thinking about hobby projects I can work on in retirement (in a few years) that have a large scope that I would find fun. So, I've started work on a game development library in C that combines a few projects I've started over the years but never finished. It's not very far yet.
I'm building the 2d parts of it in the GLFW library and modern OpenGL (this will eventually also be used as an overlay system when I get to the 3d portions of the project). I'm also adding in simple text menuing so I can quickly build text prototypes of the games so I can also be working on game data structures and basic mechanics while the graphical engine comes together.
So far I've started two basic games, an old school rogue-like on a large scale using tiles and a similar game that combines factory building with the rogue-like parts. I have plans to bring in some other games that will stretch different parts of the engine.
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