← Back to context Comment by 867-5309 19 hours ago why so heavy on the water graphics and light on the sail? 2 comments 867-5309 Reply stass 18 hours ago You get water graphics for free from three.js chrisrodrigue 17 hours ago Pretty awesome if you ask me.Why even use Unity if this exists? Why even install an app if you could feasibly run a full-blown game with 3D physics in the browser on your iPhone at 60 FPS? Where in the world are all the browser-based games?
stass 18 hours ago You get water graphics for free from three.js chrisrodrigue 17 hours ago Pretty awesome if you ask me.Why even use Unity if this exists? Why even install an app if you could feasibly run a full-blown game with 3D physics in the browser on your iPhone at 60 FPS? Where in the world are all the browser-based games?
chrisrodrigue 17 hours ago Pretty awesome if you ask me.Why even use Unity if this exists? Why even install an app if you could feasibly run a full-blown game with 3D physics in the browser on your iPhone at 60 FPS? Where in the world are all the browser-based games?
You get water graphics for free from three.js
Pretty awesome if you ask me.
Why even use Unity if this exists? Why even install an app if you could feasibly run a full-blown game with 3D physics in the browser on your iPhone at 60 FPS? Where in the world are all the browser-based games?