Comment by gorgoiler
16 hours ago
On the topic* of having 24 cores and wanting to put them to work: when I were a lad the promise was that pure functional programming would trivially allow for parallel execution of functions. Has this future ever materialized in a modern language / runtime?
x = 2 + 2
y = 2 * 2
z = f(x, y)
print(z)
…where x and y evaluate in parallel without me having to do anything. Clojure, perhaps?
*And superficially off the topic of this thread, but possibly not.
Superscalar processors (which include all mainstream ones these days) do this within a single core, provided there are no data dependencies between the assignment statements. They have multiple arithmetic logic units, and they can start a second operation while the first is executing.
But yeah, I agree that we were promised a lot more automatic multithreading than we got. History has proven that we should be wary of any promises that depend on a Sufficiently Smart Compiler.
Eh, in this case not splitting them up to compute them in parallel is the smartest thing to do. Locking overhead alone is going to dwarf every other cost involved in that computation.
Yeah, I think the dream was more like, “The compiler looks at a map or filter operation and figures out whether it’s worth the overhead to parallelize it automatically.” And that turns out to be pretty hard, with potentially painful (and nondeterministic!) consequences for failure.
Maybe it would have been easier if CPU performance didn’t end up outstripping memory performance so much, or if cache coherency between cores weren’t so difficult.
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I think you’re fixating on the very specific example. Imagine if instead of 2 + 2 it was multiplying arrays of large matrices. The compiler or runtime would be smart enough to figure out if it’s worth dispatching the parallelism or not for you. Basically auto vectorisation but for parallelism
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That looks more like a SIMD problem than a multi-core problem
You want bigger units of work for multiple cores, otherwise the coordination overhead will outweigh the work the application is doing
I think the Erlang runtime is probably the best use of functional programming and multiple cores. Since Erlang processes are shared nothing, I think they will scale to 64 or 128 cores just fine
Whereas the GC will be a bottleneck in most languages with shared memory ... you will stop scaling before using all your cores
But I don't think Erlang is as fine-grained as your example ...
Some related threads:
https://news.ycombinator.com/item?id=31176264
AFAIU Erlang is not that fast an interpreter; I thought the Pony Language was doing something similar (shared nothing?) with compiled code, but I haven't heard about it in awhile
Yes, Erlang's zero-sharing model is what I think Rust should have gone for in its concurrency model. Sadly too few people have even heard of it.
That would be an odd choice for a low-level language ... languages like C, C++, and Rust let you use whatever the OS has, and the OS has threads
A higher level language can be more opinionated, but a low level one shouldn't straight jacket you.
i.e. Rust can be used to IMPLEMENT an Erlang runtime
If you couldn't use threads, then you could not implement an Erlang runtime.
There's some sharing used to avoid heavy copies, though GC runs at the process level. The implementation is tilted towards copying between isolated heaps over sharing, but it's also had performance work done over the years. (In fact, if I really want to cause a global GC pause bottleneck in Erlang, I can abuse persistent_term to do this.)
> …where x and y evaluate in parallel without me having to do anything.
I understand that yours is a very simple example, but a) such things are already parallelized even on a single thread thanks to all the internal CPU parallelism, b) one should always be mindful of Amdahl's law, c) truly parallel solutions to various problems tend to be structurally different from serial ones in unpredictable ways, so there's no single transformation, not even a single family of transformations.
Bend[1] and Vine[1] are two experimental programming languages that take similar approaches to automatically parallelizing programs; interaction nets[3]. IIUC, they basically turn the whole program into one big dependency graph, then the runtime figures out what can run in parallel and distributes the work to however many threads you can throw at it. It's also my understanding that they are currently both quite slow, which makes sense as the focus has been on making `write embarrassingly parallelizable program -> get highly parallelized execution` work at all until recently. Time will tell if they can manage enough optimizations that the approach enables you to get reasonably performing parallel functional programs 'for free'.
[1] https://github.com/HigherOrderCO/Bend [2] https://github.com/VineLang/vine [3] https://en.wikipedia.org/wiki/Interaction_nets
There have been experimental parallel graph reduction machines. Excel has a parallel evaluator these days.
Oddly enough, functional programming seems to be a poor fit for this because the fanout tends to be fairly low: individual operations have few inputs, and single-linked lists and trees are more common than arrays.
I believe it's not the language preventing it but the nature of parallel computing. The overhead of splitting up things and then reuniting them again is high enough to make trivial cases not worth it. OTOH we now have pretty good compiler autovectorization which does a lot of parallel magic if you set things right. But it's not handled at the language level either.
Jax: https://docs.jax.dev/en/latest/_autosummary/jax.jit.html
there have been fortran compilers which have done auto parallelization for decades, i think nvidia released a compiler that will take your code and do its best to run it on a gpu
this works best for scientific computing things that run through very big loops where there is very little interaction between iterations
Sure, Tensorflow and Pytorch, here ya go :)