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Comment by jfndbdbdb

3 months ago

Nice write up! Nevertheless, these are very specific circumstances:

* They didn't select Rust as the best tool available to create a game, they decided to create a Rust project which happens to be a game

* When the objective and mental model of a solution is clear, the execution is trivial. I bet I could recreate a software which took me 3 months to develop in 3 days, if I just have to retype the solution instead of finding a solution. No matter which language

* They seem to struggle with the most trivial of tasks. Having to call out being able to utilize an A* library (an algorithm worth like 10 lines of code) or struggling with scripting (trivial with proven systems like lua) suggests a quite novice team

That being said, I'm glad for their journey:)