Comment by hollerith
3 months ago
"ECS" == Entity-Component-System, "a software architectural pattern commonly used in game development and other simulations for organizing game objects and their data," according to Google Gemini.
3 months ago
"ECS" == Entity-Component-System, "a software architectural pattern commonly used in game development and other simulations for organizing game objects and their data," according to Google Gemini.
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