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Comment by Animats

3 months ago

> I also hear you on the winit/wgpu/egui breaking changes. I appreciate that the ecosystem is evolving, but keeping up is a pain. Especially when making them work together across versions.

Yes.

Three months ago, when the Rust graphics stack achieved sync, I wrote a congratulatory note.[1]

    Everybody is in sync!

        wgpu 24
        egui 0.31
        winit 0.30

    all play well together using the crates.io versions. No patch overrides! Thanks, everybody.

Wgpu 25 is now out, but the others are not in sync yet. Maybe this summer.

[1] https://www.reddit.com/r/rust_gamedev/comments/1iiu3mr/every...