Comment by 0xDEAFBEAD
2 days ago
One way to think about it is: If we were coding all our games in C with no engine, they would run faster, but we would have far fewer games. Fewer games means fewer hits. Odds are Balatro wouldn't have been made, because those developer hours would've been allocated to some other game which wasn't as good.
Balatro was started in vacation time and underwent a ton of tweaking: https://localthunk.com/blog/balatro-timeline-3aarh So if it had to be written in C, probably neither of those would have happened.