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Comment by simoncion

2 days ago

For a year or two after it launched, The Division 2 was a really, really good example of HDR done right. The game had (has?) a day/night cycle, and it had a really good control of the brightness throughout the day. More importantly, it made very good use of the wide color gamut available to it.

I stopped playing that game for several years, and when I went back to it, the color and brightness had been wrecked to all hell. I have heard that it's received wisdom that gamers complain that HDR modes are "too dark", so perhaps that's part of why they ruined their game's renderer.

Some games that I think currently have good HDR:

* Lies of P

* Hunt: Showdown 1896

* Monster Hunter: World (if you increase the game's color saturation a bit from its default settings)

Some games that had decent-to-good HDR the last time I played them, a few years ago:

* Battlefield 1

* Battlefield V

* Battlefield 2042 (If you're looking for a fun game, I do NOT recommend this one. Also, the previous two are probably chock-full of cheaters these days.)

I found Helldivers 2's HDR mode to have blacks that were WAY too bright. In SDR mode, nighttime in forest areas was dark. In HDR mode? It was as if you were standing in the middle of a field during a full moon.

> I have heard that it's received wisdom that gamers complain that HDR modes are "too dark", so perhaps that's part of why they ruined their game's renderer.

A lot of people have cheap panels that claim HDR support (read: can display an HDR signal) but have garbage color space coverage, no local dimming, etc. and to them, HDR ends up looking muted.