Comment by sandofsky
1 day ago
> It seems like a mistake to lump HDR capture, HDR formats and HDR display together, these are very different things.
These are all related things. When you talk about color, you can be talking about color cameras, color image formats, and color screens, but the concept of color transcends the implementation.
> The claim that Ansel Adams used HDR is super likely to cause confusion, and isn’t particularly accurate.
The post never said Adams used HDR. I very carefully chose the words, "capturing dramatic, high dynamic range scenes."
> Previously when you took a photo, if you over-exposed it or under-exposed it, you were stuck with what you got. Capturing HDR gives the photographer one degree of extra freedom, allowing them to adjust exposure after the fact.
This is just factually wrong. Film negatives have 12-stops of useful dynamic range, while photo paper has 8 stops at best. That gave photographers exposure latitude during the print process.
> Ansel Adams wasn’t using HDR in the same sense we’re talking about, he was just really good at capturing the right exposure for his medium without needing to adjust it later.
There's a photo of Ansel Adams in the article, dodging and burning a print. How would you describe that if not adjusting the exposure?
> Film negatives have 12-stops of useful dynamic range
No, that’s not inherently true. AA used 12 zones, that doesn’t mean every negative stock has 12 stops of latitude. Stocks are different, you need to look at the curves.
But yes most modern negatives are very forgiving. FP4 for example has barely any shoulder at all iirc.
I agree capture, format and display are closely related. But HDR capture and processing specifically developed outside of HDR display devices, and use of HDR displays changes how HDR images are used compared to LDR displays.
> The post never said Adams used HDR. I very carefully chose the words
Hey I’m sorry for criticizing, but I honestly feel like you’re being slightly misleading here. The sentence “What if I told you that analog photographers captured HDR as far back as 1857?” is explicitly claiming that analog photographers use “HDR” capture, and the Ansel Adams sentence that follows appears to be merely a specific example of your claim. The result of the juxtaposition is that the article did in fact claim Adams used HDR, even if you didn’t quite intend to.
I think you’re either misunderstanding me a little, or maybe unaware of some of the context of HDR and its development as a term of art in the computer graphics community. Film’s 12 stops is not really “high” range by HDR standards, and a little exposure latitude isn’t where “HDR” came from. The more important part of HDR was the intent to push toward absolute physical units like luminance. That doesn’t just enable deferred exposure, it enables physical and perceptual processing in ways that aren’t possible with film. It enables calibrated integration with CG simulation that isn’t possible with film. And it enables a much wider rage of exposure push/pull than you can do when going from 12 stops to 8. And of course non-destructive digital deferred exposure at display time is quite different from a print exposure.
Perhaps it’s useful to reflect on the fact that HDR has a counterpart called LDR that’s referring to 8 bits/channel RGB. With analog photography, there is no LDR, thus zero reason to invent the notion of a ‘higher’ range. Higher than what? High relative to what? Analog cameras have exposure control and thus can capture any range you want. There is no ‘high’ range in analog photos, there’s just range. HDR was invented to push against and evolve beyond the de-facto digital practices of the 70s-90s, it is not a statement about what range can be captured by a camera.
> The sentence “What if I told you that analog photographers captured HDR as far back as 1857?” is explicitly claiming that analog photographers use “HDR” capture,
No, it isn't. It's saying they captured HDR scenes.
> The result of the juxtaposition is that the article did in fact claim Adams used HDR
You can't "use" HDR. It's an adjective, not a noun.
> Film’s 12 stops is not really “high” range by HDR standards, and a little exposure latitude isn’t where “HDR” came from.
The Reinhard tone mapper, a benchmark that regularly appears in research papers, specifically cites Ansel Adams as inspiration.
"A classic photographic task is the mapping of the potentially high dynamic range of real world luminances to the low dynamic range of the photographic print."
https://www-old.cs.utah.edu/docs/techreports/2002/pdf/UUCS-0...
> Perhaps it’s useful to reflect on the fact that HDR has a counterpart called LDR that’s referring to 8 bits/channel RGB.
8-bits per channel does not describe dynamic range. If I attach an HLG transfer function on an 8-bit signal, I have HDR. Furthermore, assuming you actually meant 8-bit sRGB, nobody calls that "LDR." It's SDR.
> Analog cameras have exposure control and thus can capture any range you want.
This sentence makes no sense.
Sorry man, you seem really defensive, I didn’t mean to put you on edge. Okay, if you are calling the scenes “HDR” then I’m happy to rescind my critique about Ansel Adams and switch instead to pointing out that “HDR” doesn’t refer to the range of the scene, it refers to the range capability of a digital capture process. I think the point ultimately ends up being the same either way. Hey where is HDR defined as an adjective? Last time I checked, “range” could be a noun, I think… no? You must be right, but FWIW, you used HDR as a noun in your 2nd to last point… oh and in the title of your article too.
Hey it’s great Reinhard was inspired by Adams. I have been too, like a lot of photographers. And I’ve used the Reinhard tone mapper in research papers, I’m quite familiar with it and personally know all three authors of that paper. I’ve even written a paper or maybe two on color spaces with one of them. Anyway, the inspiration doesn’t change the fact that 12 stops isn’t particularly high dynamic range. It’s barely more than SDR. Even the earliest HDR formats had like 20 or 30 stops, in part because the point was to use physical luminance instead of a relative [0..1] range.
8 bit RGB does sort-of in practice describe a dynamic range, as long as the 1 bit difference is approximately the ‘just noticeable difference’ or JND as some researchers call it. This happens to line up with 8 bits being about 8 stops, which is what RGB images have been doing for like 50 years, give or take. While it’s perfectly valid arithmetic to use 8 bits values to represent an arbitrary amount like 200 stops or 0.003 stops, it’d be pretty weird.
Plenty of people have called and continue to call 8 bit images “LDR”, here’s just three of the thousands of uses of “LDR” [1][2][3], and LDR predates usage of SDR by like 15 years maybe? LDR predates sRGB too, I did not actually mean 8 bit sRGB. LDR and SDR are close but not quite the same thing, so feel free to read up on LDR. It’s disappointing you ducked the actual point I was making, which is still there even if you replace LDR with SDR.
What is confusing about the sentence about analog cameras and exposure control? I’m happy to explain it since you didn’t get it. I was referring to how the aperture can be adjusted on an analog camera to make a scene with any dynamic range fit into the ~12 stops of range the film has, or the ~8 stops of range of paper or an old TV. I was just trying to clarify why HDR is an attribute of digital images, and not of scenes.
[1] https://www.easypano.com/showkb_228.html#:~:text=The%20Dynam...
[2] https://www.researchgate.net/figure/shows-digital-photograph...
[3] https://irisldr.github.io/
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