Comment by paulddraper
13 hours ago
I'm guessing it might be multiple paths for multiple NPCs. But not sure.
And if you were performance conscious, you certainly would not do lots of pathfinding from scratch on every frame.
13 hours ago
I'm guessing it might be multiple paths for multiple NPCs. But not sure.
And if you were performance conscious, you certainly would not do lots of pathfinding from scratch on every frame.
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