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Comment by yifanl

1 day ago

> That's because TOTK is designed to run on it, with careful compromises and a lot of manual tuning.

Should I draw from this conclusion that modern software is not designed to run on modern hardware?

Indeed it isn't. That's hard when everything is fighting against it.

Nintendo can do it because they only have one hardware target (unlike multiplatform games) and they can spend an extra year or two doing performance work.