← Back to context

Comment by erinaceousjones

14 hours ago

I do wonder if part of it is down to Android default animation speeds.... Pixel 6 here, Gboard snappy enough. Something I do on every android device I own though is go into developer settings and change all the animation durations to 0.5x. Makes stuff seem snappier. In reality I'm sure it's dropping just as many frames as it async loads garbage enterprise uncompressed asset icons or whatever, but hey it shows up on screen 2x as fast!!!!

Edit: oh, no, you have a point about the UI blocking stuff, it's fine when apps are loaded and active but "cold booting" a UI component definitely has lags in stupid places, android UX feels like a web perform sometimes due to that.... Tap button, go on holiday for a week, come back and it's responded to the button press (while you were trying to do something completely different and now you've pressed something else and you're not sure what because this time the button you pressed closed the activity overlay 1ms after)