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Comment by asdev

6 months ago

Apple is releasing Vision OS 2 which lets you do an ultrawide display on the Vision Pro. It looks phenomenal and has no lag

They have an ultrawide mode available now. Personally I find it very uncomfortable. You have to move your whole head to see the sides, and the vision pro is heavy. Looking off to the side for a length of time is uncomfortable.

The foveated rendering didn’t look phenomenal for me the last time I tried. It gives the perception of a wide FOV but your peripheral vision is still blurry.

  • The optics on the Vision Pro are... well, they're not fantastic. It's a challenge to blow up displays that small to meet your field of view. Peripheral vision on the Quest 3 is far better, but the displays are over double the size, which made the lens design problem less challenging.

    Apple have since purchased at least one lens design company [0], so future iterations of the Vision Pro should hopefully be less optically-challenged.

    [0]: https://mixed-news.com/en/apple-buys-lens-manufacturer-limba...

The Vision Pro is a joke. Way too low resolution (PPD), heavy, expensive, and over-engineered and power hungry. It's baffling how it was ever greenlit.

  • It's the best possible headset that could have been built with the technology at the time, but the technology at the time was insufficient for the experience that it's designed for. It still has its uses (it's incredible for watching movies and doing work in environments where you don't have a suitably sized monitor), but I agree that it's not a product anyone other than extreme enthusiasts should buy.

    I certainly hope it'll get smaller, cheaper and more efficient. I would love more resolution, of course, but I'd be more than happy to keep the existing resolution if the actual ergonomics were improved.

Recent XREAL glasses can do ultrawide already.

The Vision Pro, like most full headsets, tries to do too much.