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Comment by bradcray

7 months ago

@yubblegum: I'm unfairly biased towards Chapel (positively), so won't try to characterize HN's opinion on it. But I did want to note that while Chapel's original and main reason for being is HPC, now that everyone lives in a parallel-computing world, users also benefits from using Chapel in desktop environments where they want to do multicore and/or GPU programming. One such example is covered in this interview with an atmospheric science researcher for whom it has replaced Python as his go-to desktop language: https://chapel-lang.org/blog/posts/7qs-dias/

Thank you Brad! I was in fact wondering about GPU use myself. Does it work with Apple's M# GPUs?

Btw, I was looking at the docs for GPU [1] and unsolicited feedback from a potential user is that the setup process needs to become less painful. For example, yesterday installed it via brew but then hit the setup page for GPU and noted I now needed to build from source.

(Back in the day, one reason some of Sun's Java efforts to extend Java's fieddom faltered was because of the friction of setup for (iirc) things like Applets, etc. I think Chapel deserves a far wider audiance.)

[1]: https://news.ycombinator.com/item?id=39032481

  • @yubblegum: I'm afraid we don't have an update on support for Apple GPUs since last year's comment. While it comes up from time-to-time, nobody has opened an issue for it yet (please feel encouraged to!), and it isn't something we've had the chance to prioritize, where a lot of our recent work has focused on improving tooling support and addressing user requests.

    I'll take your feedback about simplifying GPU-based installs back to our team, and have noted it on this thematically related issue: https://github.com/chapel-lang/chapel/issues/25187#issuecomm...