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Comment by RyanOD

9 months ago

As a "for fun" side project, I've started building clones of retro classics in Pygame as a way to help beginners gain knowledge of procedural game dev fundamentals.

Python seems like a nice entry point and Pygame works well for the 2D classics like Frogger or Defender or Dig Dug or whatever. It's a lot of fun, but, woah! It's a lot more work than I was expecting.