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Comment by Supermancho

9 months ago

Visual editing is how all UI is designed. It's not a waste of time. Visual editing is the primary way to prototype, which means it's heavily used at the beginning and less as development goes forward. Projects have some process to translate the prototypes into scaffolding UI in the Editor, then modify with state where necessary. This pipeline is common across all types of software.

Sorry, I thought the context was clear given the parent. Making your own visual editor is a waste of time when ones exist that will output a format you can simply put into your game.