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Comment by Kiro

1 day ago

It's enough to just nearest neighbor scale it to the pixel grid to remove both artifacts and inconsistent pixel sizes. They are so few so it doesn't affect the final result.

Some of these have both highly variable block size and fine details, e.g.:

https://gametorch.app/commons/131

There's no way to fix this without redrawing it from scratch.

  • So I tried to fix it.

    I was too lazy to even type out a full prompt, just clicked the "touch-up" button which feeds in this prompt:

    "please upscale and touch up, but keep the transparent background because this is a video game sprite"

    And I got this result:

    https://gametorch.app/commons/edits/24

    That's with today's models. Six months from now they will be exponentially better and cheaper.