Comment by mjevans
1 day ago
Reminds me of a GPU's general workflow. (like the sibling comment, 'isn't that the obvious way this is done'? Different drawing areas being hit by 'firmware' / 'software' renderers?)
1 day ago
Reminds me of a GPU's general workflow. (like the sibling comment, 'isn't that the obvious way this is done'? Different drawing areas being hit by 'firmware' / 'software' renderers?)
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