Comment by lyu07282
6 months ago
I think years ago I made a joke that the reason we need compute shader support in WebGL was so we could do fluid dynamic simulations for our button hover effects. Nobody is laughing now..
6 months ago
I think years ago I made a joke that the reason we need compute shader support in WebGL was so we could do fluid dynamic simulations for our button hover effects. Nobody is laughing now..
No comments yet
Contribute on Hacker News ↗