Comment by sarreph
7 days ago
Perhaps contrarian (here anyway) but I think Liquid Glass looks neat, and represents the next evolution of the "backdrop-filter: blur;" effect that we've been seeing on the web a _lot_ as of late... Which, funnily enough also gained adoption in a large part IMO due to Apple's usage of it in macOS for the past few years now.
I think the new design approach here is a clever nudge towards "Neo Skeuomorphism". Interface design is clearly heading in a much more skeuomorphic direction (see: AirBnB redesign) lately with the rise of AI. Liquid Glass is an apt way to provide more material-realism without devolving back to the objective realism that the old Skeuomorphic style pre-2013 represented.
Time and time again I see people bemoan Apple's UI direction and then sure enough within a year or two it becomes ubiquitous as web designers adopt the patterns for their own work.
The funny part is that the lede is getting buried here. The big story is of course the universal design _across platforms_. We're now ultra-ultra close to a unified OS, something that has been in materializing extremely slowly over the past decade and a half.
> Time and time again I see people bemoan Apple's UI direction and then sure enough within a year or two it becomes ubiquitous as web designers adopt the patterns for their own work.
This shows most designers follow trends. It does not show Apple's ideas were good.
At a minimum it shows they weren’t bad enough that others felt they had to avoid it.
But to be honest, people do market research, they know what the public like. And if I’m totally being honest, if I made a new design for the general public and the odd internet forum didn’t get enraged about it I’d be worried I either had made too un-impactful a change or worse, I’d made something critics like more than the general public.
I'm skeptical but I will hold judgment until I actually see it. Things can look weird or ugly on video or the first time you've seen it but given some time you can change your mind.